Draw a distance-time graph for uniform and non-uniform motion

medium CBSE JEE-MAIN NEET 4 min read

Question

Draw distance-time graphs for (a) uniform motion and (b) non-uniform motion. Explain what the shape of the graph tells us about the nature of motion.

Solution — Step by Step

A distance-time graph plots distance (on the y-axis) against time (on the x-axis). The slope of this graph at any point gives the speed of the object at that instant.

Speed=Change in distanceChange in time=ΔdΔt=slope of the d-t graph\text{Speed} = \frac{\text{Change in distance}}{\text{Change in time}} = \frac{\Delta d}{\Delta t} = \text{slope of the d-t graph}

This is the central idea: the shape of the graph is a visual representation of how speed changes with time.

Uniform motion means the object covers equal distances in equal intervals of time — constant speed.

For uniform motion, d=v×td = v \times t (where vv is constant). This is a linear equation, so the graph is a straight line starting from the origin (if motion begins from rest position at t=0t = 0).

Key features of the graph:

  • Straight line
  • Constant slope = constant speed
  • Steeper line = higher speed (covers more distance in same time)
  • Less steep line = lower speed

Example: A car travelling at a constant 60 km/h on a highway. After 1 hour: 60 km. After 2 hours: 120 km. After 3 hours: 180 km. Plot these points → straight line.

Non-uniform motion means the object does not cover equal distances in equal time intervals — speed is changing.

The graph is a curve (not a straight line).

Two important cases:

Accelerating (speeding up): Distance increases at a faster and faster rate. The curve bends upward — getting steeper. The slope (instantaneous speed) increases with time.

Decelerating (slowing down): Distance still increases (object still moving forward) but at a slower and slower rate. The curve flattens out — getting less steep. The slope decreases with time.

A stationary object is a special case: horizontal straight line (distance doesn’t change, slope = 0).

Shape of d-t graphMeaning
Straight line through originUniform motion from rest position
Straight horizontal lineObject is stationary
Straight line with steeper slopeFaster uniform motion
Upward curving line (concave up)Accelerating (non-uniform, speeding up)
Flattening curve (concave down)Decelerating (non-uniform, slowing down)
Perfectly vertical lineImpossible (infinite speed)

The slope at any specific point on a curve = instantaneous speed at that moment (measured by drawing a tangent at that point).

Why This Works

The mathematical connection is: v=dddtv = \frac{dd}{dt} (instantaneous speed = derivative of distance with respect to time). The graph is literally a plot of a function, and the slope is its derivative.

For uniform motion, dddt=v=constant\frac{dd}{dt} = v = \text{constant} → straight line (linear function).

For non-uniform motion, dddt\frac{dd}{dt} varies with time → curved graph (non-linear function).

This is why graphical methods are powerful: instead of algebraic equations, the shape tells you the physics directly. Any time you see a curved d-t graph in an exam, immediately say “non-uniform motion” — the speed is changing.

Alternative Method

Numerical approach to verify: Tabulate data for a moving object:

Time (s)Distance (m) — UniformDistance (m) — Non-uniform
000
151
2104
3159
42016

The uniform case (5 m every second) plots as a straight line. The non-uniform case (distances are 1, 4, 9, 16 — squares of time, i.e., d=t2d = t^2) plots as an upward curving parabola.

Common Mistake

A very frequent error is drawing a distance-time graph that goes downward after some point. A d-t graph can only slope upward (or be horizontal if stationary) — distance is always increasing or constant, it never decreases. A displacement-time graph CAN slope downward (when an object returns), but distance (total path covered) never decreases. Make sure you’re drawing a distance graph, not a displacement graph, if the question specifies “distance.”

When asked to find speed from a d-t graph, draw a tangent to the curve at the required point and calculate its slope (rise/run). For a straight line graph, the slope is constant everywhere — use any two points.

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